blakeir
    📅

    July 2022 | Archive

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    7 Lessons from Andy Rachleff on Product-Market Fit
    medium.com
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    How to build a fictional world
    www.youtube.com
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    Supercell's Secret Sauce
    www.gamedeveloper.com
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    The End of Social Media
    every.to
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    The only thing that matters
    pmarchive.com
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    They Can’t Kill You And They Can’t Eat You
    feld.com
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    What happens when you send 1 DAI
    www.notonlyowner.com
    A beginner’s guide to modern classical music
    lukemuehlhauser.com
    A Nouns Governance Attack
    dialectic.ch
    Creeping as a Service (CraaS)
    every.to
    Free Fire: Bringing Battle Royale to the World
    naavik.co
    Game Monetization, Part I - Lessons of History
    metaportal.substack.com
    Get Rich or Die Tryin'
    mhdempsey.substack.com
    Has Venture Lost Its Soul?
    every.to
    How can the next wave of Web3 games become sustainable?
    www.deconstructoroffun.com
    How DoorDash delivery drivers became the new YouTube stars
    www.inputmag.com
    How independent writers are turning to AI
    www.theverge.com
    How Web3 needs to evolve to discover use cases beyond speculation
    sarahtavel.medium.com
    Idle Tycoon Games: Market Overview
    appmagic.rocks
    If indie games are underreported, mobile games must be invisible
    www.gamesindustry.biz
    Inside McDonald's decision to sell all 853 stores in Russia
    fortune.com
    Lessons Learned: Investing in Webflow
    medium.com
    Merge Games: To Do Or Not To Do?
    appmagic.rocks
    Neon White’s creative director on making the ‘most video games game possible’
    www.theverge.com
    On Imposter Syndrome — Letting Fear Drive You, Not Define You
    rick-zullo.medium.com
    Seven Ways to Take Battle Passes to the Next Level
    www.gamerefinery.com
    Talent Problems with The Metaverse & Inevitability
    mhdempsey.substack.com
    The Age of Algorithmic Anxiety
    www.newyorker.com
    The Current Landscape of Soulbound Tokens
    josephliow.substack.com
    The DMA and the Content Fortress-ification of the app economy
    mobiledevmemo.com
    The Fundamentals of Game Economy Design
    content.userwise.io
    Towards a Body of Work (1)
    hipcityreg.substack.com
    Understanding Jane Street
    www.thediff.co
    Valuing a Venture Capital Portfolio
    avc.com
    Venture capital’s silent crash: when the tech boom met reality
    www.ft.com
    What I Miss About Working at Stripe
    every.to
    Why Scaling Games is Hard
    www.linkedin.com
    Will Dislyte become Lilith’s third billion Dollar hit?
    www.deconstructoroffun.com